In designing landscape in crysis, I have chosen
one area from EXP1 Island (Camera Position of 1122.63 1295.66 363.92) and
continued to design for EXP2.
I wanted to create contrast between how it
was and how it is when Rudin House is abandoned for 100 years. I firstly wanted
to give contrast by setting different time of day. I made before as bright and
sunny and after as dim and foggy. The next was by vegetation. For the before, I
wanted to have less trees and more open at the front of house whereas after is
looking like a forest.
Problems Encountered.
After designing landscape of both before
and 100 years after, I have exported max models of original Rudin House and
decayed Rudin House. After placing original Rudin House and opening level
designed for 100 years, I found out that two levels were linked. It saved last position
of brushes. Therefore I had to remember position for original house and decayed
house and move it to position whenever I opened other level.
Original Rudin House position : 1090.502
1266.844 356.2255
Decayed Rudin House position: 1094.541
1271.37 359.8057
Position of house placed when not used: 1018.152
1367.609 394.0679
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