Thursday, 10 October 2013

Week 2: Diffuse Map, Specular Map and Bump Map

I tried creating three different maps using brick mateiral. I have tried applying specular and bump map to cryengine and it did work fine however there was not much difference to it. I think it was because my 2d image of brick already sort of look like 3d.




In this week I have tried exporting three different materials to cryengine. It did not work at first time but I was able to solve it my using multi-sub material. Three materials are brick, concrete and marble.


Monday, 7 October 2013

Week 1: Max to Cryengine

I previously had problem exporting object from 3ds max to cryengine. Therefore emailed Vinh (my tutor) about my problem and Vinh asked me to try just a single box, and it worked fine this time !! :)



Thursday, 26 September 2013

Week 1: Three houses


Barcelona Pavilion

Barcelona Pavilion was built by Ludwig Mies van der Rohe in 1929. The building is used for the official opening of German section of exhibition.
Material used was high grade stone, tinted glass and translucent glass.


Rubin House

Rubin House was built in 1996 by Jacques Herzog and Pierre de Meuron. The house is located at the foot of a hill and has the concept of childhood memories evoking the image of house.
Material used is all concrete without eaves giving the impression of being one element.



House in Bordeaux

House in Bordeaux was built in 1994 by Rem Koolhaas. It was designed for a family of parents and three children with a purpose of balancing two parallel lives which was the family and one disabled person of the family.
Material used for architecture was cement and the contrasting glass and aluminum.

Week1 : 3ds Max to Cryengine


I did upto exporting 3ds max material and geometry to cryengine. Material seemed to be exported correctly however object did not export. Barcelona Pavilion folder was created under Brush>Object, however just as shown in above image, geometry did not export properly. I need HELP :(


Monday, 16 September 2013

EXP1 FINAL: Crysis Free SDK folder

https://www.dropbox.com/s/sbch875praloz70/z3290915_EXP1.zip

EXP1 : Trailer


EXP1 FINAL : Strategy

STRATEGY
My letter and number for my island is K and 5. As mentioned in the earlier blog, the strategies are first of all terrain in a shape of K5. Along with terrain, I used vegetation, roads, water volume, shadows, texture and objects. I have arranged vegetation to create K or 5, used different texture to paint in K or 5, road path was created into letter and number shapes and water flowing in the shape aswell. Also, I have placed 5 of objects in one place. 



TERRAIN
(1:56 of trailer)



IN SCENE 1

(1:16 of trailer)

(1:14 of trailer)

(0:16 of trailer)

(0:15 of trailer)



IN SCENE 2

(0:23 of trailer)

(0:39 of trailer)



IN SCENE 3



(0:26 of trailer)



(0:26 of trailer)



IN SCENE 4

(1:45 of trailer)



IN SCENE 5

(0:41 of trailer)

(0:57 of trailer)

(0:58 of trailer)

(1:49 of trailer)

(0:19 of trailer)



IN SCENE 6

(1:31 of trailer)



IN SCENE 7

(1:20 of trailer)

(0:38 of trailer)

(1:07 of trailer)