Thursday 14 November 2013

EXP2 FILE


LINK:


In this file there will be max folders under game/object/rudin_house:

1. Rudin_House: this is given max file when we started EXP2
2. rudin_house_before & rudin_house_original: This is rudin house that I re-modeled from given model
3. Rudin_house_rayfire: Model that I tested in class whether breaking works
4. Rudin_house-decay: Model with decay material and form changed after 100 years
5. Rudin_House_Break: This is my final max model with decay material as well as the break in crysis.


And there are two different levels designed for before and after 100 years. It's placed in game/level/EXP2:
1. EXP2k_100years_4 is the level designed for 100 years after Rudin House abandoned. On game mode, if you press "P" key, it will break the house down.
2. EXP2l_before_2 is the level designed for before incident. When you open this, please move Rudin house model placed in (1018.152 1367.609 394.0679) to (1090.502 1266.844 356.2255) before viewing.


Materials:
before model = rudin_house.mtl
100 years of time = rudin_house_decay

invisible ball = invisible.mtl

No comments:

Post a Comment